Sunday, October 23, 2011

Hot Gotham Knights


Batman: Arkham City Review
                Barrel chest, voice made of gravel, excels in orgies of physical contact, and a truckload of crazy boyfriends, you know you want it.  Batman is back and he’s dragged his most famous rogues with him, and even a cat lady, uh woman.  If you are a fan of any facet of this franchise you want this game.  Gotham is beautifully broken and has given over a corner of itself to its criminals, Arkham City, surprisingly this arrangement doesn’t work.  Hugo Strange knows who Batman is and has Bruce Wayne thrown into the criminal ghetto.  Every villain has carved a corner and wants more, and a larger villain has plans of his own.  You mus unravel this mess, mostly with your fists.
                The characterization is right on, characters are well-voiced, well modeled, and convincingly conniving.  They can’t trust each other and each thinks he is smarter than the rest and you.  It’s pretty delicious.  The story got a little too video game-y for me in that each time you take a step closer the problem moves a little bit to the left.  This decision confused me because I think it would be enough for Batman to neutralize each badguy to quell the brewing riot, and not have you searching for this thing that just got moved over there or needs this special ingredient now or some bad shit went down somewhere else and your conscience demands you take care of it.  This frustrates me, but I may be the only one.
                Gotham is broke down and moldily majestic.  It’s greatness and beauty has decayed but it’s promise and its history is still visible.  The city is a major character in the game and the art design team has kicked some ass with their architecture- it’s creepy and compelling.  It’s a pleasure to explore and the few buildings you get to enter are disgusting in a good way.  There were moments where I was horrified at what I saw not because of the gore, but because of the cruelty and suffering casually displayed.
                Kicking ass comes pretty easy, both Batman and Catwoman move fluidly dancing from one villain to the next.  The system is simple, basically two buttons and the joystick, but timing is key and strategy is helpful.  Various gadgets are available for your use- I did have a bit of trouble with these because combat is fast paced and they come at you from all sides, but even with that I didn’t get to a place of utter frustration.  There is much to do in the city even after the main quest, and you can replay on a harder difficulty when you finish, so there is plenty of time to experiement, and various skill levels are welcomed into the game.
                That bitch can kick- I tell you Catwoman is damn cool.  She has her own fight set and method of movement through the city and feels nothing like Batman.  She is a cool addition to the game and well fleshed out (and I mean well fleshed- take a look at that booty).
                If you enjoyed Batman: Arkham Asylum, you’re going to like Arkham City.  If you like boys, you are going to like getting your hands on some of the sexy thugs.  If you like leather, whips and heels, you’ll be in heaven.  There is a lot to like in Arkham City, none of it is overly innovative, but it is fun, and one of the best games I’ve played in a while.   Love Batman, love him.

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