Yeah, I like it. The more I play it the more I am amazed that it knows what I want; it's like they listened to our podcast, smaller world, more personal story, nice character creation, choices that aren't BRIGHT SHINING LIGHT good, or MAJOR DICKITUDE bad, hooray! Then there are smaller things like a day night cycle that doesn't require me to wait for it to be day or night to do certain things. For example, I'm playing Fable 3 (which is fun, but tedious) and I want to buy something at a shop and it is night so I can not, or I'm playing Fallout and some event happens at a particular time IF I'M PRESENT and now I have to wait for it. If you're going to have things related to time either make it immutable that they happen at a particular time if you're there or not, or make it easy for me to get there at that time.
Characters in Dragon Age 2 do not become different people because you show them the power of kindness, give them something you picked up in a sack in the slums, or find inside a dead spider. They have opinions and world views, they don't necessarily like each other or you. They can be nudged in a direction, but not completely overtaken.
No one is outright evil in this game, in that almost all are trying to make the world a better place and make the lives of themselves or others better, unfortunately they are caught in an extreme and prodded by the idea that the change must happen now and they must make it happen. Often they are caught up in their own views that they can not listen or even see the others around them. Plus, the world is broken, horrible events have occurred and that added to scarcity of resources and human greed lead people into desperate situations. The champion can not fix the world, and I like this. The champion is working his or her way through these messes people keep making for themselves trying to stop them from becoming even more destructive, but people are still desperate, people are still committed to their extremes, and problems can not be ended just lessened or shifted around. It can be frustrating in the game, but that is how my champion would feel, sometimes you want to say, "Fuck these idiots," and you can, you are committed to no particular course.
I have rarely seen any game story with this level of complexity (except for Metal Gear, which made no real sense).
That said there is something missing in the game, and I can not put my finger on it. They have noble goals and great ideas. The game looks beautiful, voice acting is great, play is fun and fast paced, but some nuance, color, whisper of something is not there. I think this is why people complain about it, one, it is not like other games, it does not hold your hand, you can not save the world, and two that -something-
But pick it up, love it, support it, show the industry we want more like this is and could be.